Friday, October 25, 2013
Week #6
this week i got back to animating he player model. i added a walking animation that is nine frames in total. this is the only thing i was able to do due to the small amount of time i have to work on this. however i am also currently working on testing the first scene(basically a level) to see if i have down the platforms correctly. i will hopefully be able to put up footage of this test in my next blog post if all goes as planned.
Friday, October 18, 2013
Week #5
This week i finished the running animation of the player model which ended up being seven frames in total. After the time consuming and tedious work of designing animations I decided i would take a break from animating and start on the design for the blocks of the game. The blocks are basically the floors, ceilings, and any other solid item of the level. So far i have made my basic blocks that will be used in most of the levels and i have started brainstorming on some other more unique blocks that will be implemented in only a select few levels. After i come up with a few ideas i will begin designing them and then get back to the chore of animating.
Friday, October 11, 2013
week #4
After sorting out most of my technical difficulties i found the software i will be using, which is called Stencyl. this is a free software that allows you to make any type of app from scratch, but takes care of the majority of complex C++ programming. With my software sorted out i started designing the player model(what one will play as in the game) and started do frame by frame animations for said character. so far i have an idle stance and the first half of a running animation which is three frames so far. this concludes everything i have accomplished in the past week.
Thursday, October 3, 2013
Week #2
For my second week of this project I decided I will make a game. Im still brainstorming on the content of the game but that is the least of my concerns. I still need to figure out how im going to create the game, and that is what I am currently working on.
week #3
this week has not been very productive for my 20% time. On top of homework and my job i spent most of the time on my PC troubleshooting. I have been having some technical difficulties lately and it seems to be a very oddball case because no one seems to know this problem. however i just had a breakthrough with what the problem most likely is on Wednesday and will be fixing it later Thursday night. after this i will be back on topic of my game.
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